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Firefly Node - Animated Mesh

Firefly Animated Mesh.png
Author Official extension or is supported by Clickteam.
Status Released, In Development
Release Date November 30th, 2016
Last Updated {{{LastUpdated}}}
Available for Clickteam Fusion 2.5 Standard Clickteam Fusion 2.5 Developer
Supported Runtimes Windows Runtime
License Paid
Attributes Official extension or is supported by Clickteam.
Download
Includes Examples Yes
Includes Help Files Yes
Links
View extension on the ClickStore
Purchase the Steam version
Alternates See 3D Techniques

With the Animated Mesh node you can insert an animated mesh into the scene. An Animated Mesh is animated across a number of Frames by calculating the position, scale, and rotation of the mesh’s Joints using each one’s collection of Keyframes across those Frames. So, an Animated Mesh might have many Joints, and each Joint can have many Key Frames of a Position and/or Scale and/or Rotation type. When the animation takes place, it calculates what Position, Scale, and Rotation each Joint should be set to at a given frame by working out each difference between the last and next Key Frame. Current supported rigging modes are:

  • .B3D files (skeleton mode)
  • .MD2 and .MD3 (morph mode)
  • .MS3D (skeleton mode)
  • .X files (binary & text) (skeleton mode)


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